
The Easy Swimming System is designed to work with minimal setup and integrates easily into existing projects.
It is built around four core components:
- Water Volume Blueprint
This defines the area where your character can swim. Simply place it in your level to mark any swimmable zone.
- Swimming Component
This is the core of the system. Add it to your character, and it will handle all the swimming behavior automatically.
- Animation Blueprint Template
This plugs into your character’s Animation Blueprint and takes care of playing the correct swimming animations.
- Oxygen Bar Widget
A ready-to-use UI element that shows the character’s oxygen level. You can easily customize it to match your game’s look and feel.
To get it working you simply need to:
- Add the Swimming Component to your character
- Integrate the Swimming Animation Blueprint Template into your Animation Blueprint
- Place a Water Volume in your level
Once these steps are completed, the system is ready to use.
For a more detailed explanation, check the step-by-step Setup Guide.